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Palgen Frontlines:Fuel of War Preview
Posted by: RogueDOC  @  26-11-07 18:41:56 [Source]

Palgen has put up a preview of frontlines:Fuel of War. Here is some of what they had to say.

Quote:

Available early next year on the 360, PS3 and PC, Frontlines is, at it's heart, a shooter set in a wartime scenario. We had a chance to sit down with the first three levels of the game (which were quite hefty in size), and can safely say that this is going to be one to keep an eye on. Set twenty years into the future, two sides are fighting in a war to take control of the world and it's resources. The Western Coalition (the US and the European Union), and the Red Star Alliance (the Russians and Chinese). The campaign does a good job of setting the tone of the game world, linking actual past events to the events in the future to help explain the situation you're going to face as you play through the game. It makes the whole experience seem a lot more 'real' and makes you question whether or not an issue like this could actually take place, and gives you a pretty good reason to want to fight for your side. Read the rest...

 

401 Comment(s)
Frontlines: Fuel of War Infantry Video
Posted by: RogueDOC  @  25-11-07 00:45:27 [Source]

 There is a new movie out. It shows how to choose weapons and classes in Frontlines: Fuel of War.

 See it HERE...

218 Comment(s)
Interview with Matthew Harwood
Posted by: RogueDOC  @  21-11-07 18:29:07 [Source]

 Frontlines Warfare talks with Matthew Harwood, Audio Director from Kaos Studios. He answer questions about the Audio elements in Frontlines: Fuel of War. And we also get a sample of the music from Frontlines: Fuel of War.

We have heard that Frontlines: Fuel of War will feature delayed sounds of explosions, gun fire, etc. Can you go more in-depth as to what is expected?

Delay and distance sounds or Level of Detail (L.O.D.) is what I am most excited about with the sound in our game. It’s something that no other game is doing to this extent. The delay of gun fire and explosions is simple. When you see the flash of an explosion in the distance you will not hear it right away. There is a delay based on distance, the farther away the longer the delay. We originally did the math at 769mph or 1128ft/s (the speed of sound). You would be surprised how long of a delay at such short distances this math provides. So we speed up the delay system so you can hear the audio sooner and get the feedback, it is definitely noticeable and very fun. Read The Full Interview...

 Download "On the Offensive"

 

538 Comment(s)
FFOW.eu / i3D.net 5000 posters give-away!
Posted by: Stewie  @  16-11-07 23:53:45 [Source]

Next week, the Gameplay gamers convention will be held in Utrecht, The Netherlands. over 40.000 gamers will attend this convention from Friday 23th November till Sunday 25th of November.

i3D.net will be present with an unique preview of Frontlines: Fuel of Wars, Xbox360 edition. We will have a couple of Xbox360 pods for YOU to try this amazing game yourself!

But that's not all! We also have over 5000 posters to giveaway. Yes you read it right. We have 5000 FRONTLINES FUEL OF WAR posters we're going to give away.
All posters are full colour and 1 meter high & 70 centimeter width.

i3D.net Frontlines posters!

More information on our forums!

226 Comment(s)
Frontlines Warfare Giveaway
Posted by: RogueDOC  @  13-11-07 01:26:11 [Source]

 Frontlines Warfare is giving away 10 posters. This giveaway will end on November 30th, 2007 @ 11:59PM PST. Enter HERE .


201 Comment(s)
Frontlines: Fuel of War ESRB Rating
Posted by: RogueDOC  @  08-11-07 19:13:25 [Source]

The Entertainment Software Rating Board has given Frontlines: Fuel of War a "T" Rating. This means the game is suitable for ages 13 and older.

 TEEN
Titles rated T (Teen) have content that may be suitable for ages 13 and older. Titles in this category may contain violence, suggestive themes, crude humor, minimal blood, simulated gambling, and/or infrequent use of strong language.

209 Comment(s)
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