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Releasenotes patch 1.1.0
Posted by: Stewie  @  05-06-08 22:11:37
[Source]

Kaos sends out the full releasenotes on patch 1.1.0: 

Patch 1.1.0 Released

The servers have been updated and the patch is available here:

http://www.kaosstudios.com/ffow-patches/

Steam and TryMedia should be releasing updates to their digital download customers shortly.

Release Notes

New Features

  • PunkBuster anti-cheat has been added
  • Spawn Protection – To prevent spawn camping, players will spawn with a few seconds of invulnerability that will end if they perform an action

New Server Browser

  • Phase 1 of the NEW Server Browser
    • New streamlined design with easy to use layout
    • Added text filters for the following categories: Server Name, Player Count, Ping, Map Name & Version Number
      • Server Name filter will search entire through entire server names for matching criteria
      • Player filter will default to the minimum number entered.  This field also accepts ranges such as 10-40
      • Ping filter will take the number entered as the max ping allowed.  This field also accepts ranges as well
    • Server Information Box
      • Added server IP display
      • Added server name display
      • Added text clan/server company/message of the day support
    • Added ability to cancel server search and the server browser will continue to display already pulled servers
      • Can apply filters to pulled servers
    • Server browser no longer refreshes when coming back from the server info screens
    • Enter IP address can now use IP’s with ports and can use alpha characters

Gameplay

  • Players can no longer stick landmines onto their legs
  • Invert controls for land vehicles has been fixed
  • Turrets will no longer continue firing when squad menu is raised
  • All passengers in a vehicle will see hit notifications
  • Sentry guns take slightly less damage to destroy
  • Sentry guns will cause slightly less damage
  • Sentry guns will no longer respawn after being destroyed (single-player game)
  • Grenade launcher damage vs infantry has been slightly reduced
  • Railgun rounds, clips, fire speed and damage radius have been modified, increasing the effectiveness of the weapon
  • Character Movement Changes
    • Forced pause which prevented the player from moving when recovering from a jump has been removed
    • Player will be prevented from jumping immediately after landing for 0.5 seconds (stops the bouncing bunny syndrome)
    • Multiple fixes should result is much less visible “sliding”, “worming” and “Dolphin” effects from transitioning between crouch to standing, crouch to prone and prone to standing
    • Sprinting while crouched or prone has been removed
    • Jumping from and to prone should now be impossible
    • A minimum timer has been set in between changing positions.  (This will prevent crouch/prone spamming)
    • Character ground speed has been slightly increased, this includes strafe speed
    • Free fall speed has increased for a more realistic feeling
  • Single Player: Graveyard – Destroying all tanks will now always advance the frontline properly

User Interface

  • Action key (E) can now be changed to any key. This key is also used for “Exit Vehicle” functionality and is listed under Infantry controls.
  • Scoreboard bugs related to double entries and zero point entries fixed
  • Scoreboard now displays server name, server IP and personal ping
  • Player can now paste text longer then the max characters set for a text box

Crashes

  • Fix for reported ATI X800/X850 user crashes on start up
  • Vsync default setting is now turned to off, solving some crashes for lower end cards (this is the Maximize Framerate option in the Video- Advanced tab)
  • Added NULL check to stop players from inputting illegal characters and crashing the game
  • Systems with the Ageia PhysX card will no longer result in game crashes
  • Server crash caused by PhysX issue has been addressed

Localization

  • Polish language fixes to load screens and gameplay text

Miscellaneous

  • Registry fix to document the running version number and installed SKU (EFIS, E, EG etc). This will allow for improved patch installation detection

Known Issues (to be addressed in a hotfix coming shortly)

  • Changing keys in the Control options will not check to see if a key is already bound. This is planned to be fixed in a future patch
  • Punkbuster will kick you off the server if you use the following special characters in your display name: comma, forward slash, or backslash
  • Effective melee distance to be reduced
  • When using the pipe character in a server name, text after the pipe will not be shown in the upper right server information window
C o m m e n t s :
Posted by: RogueDOC 05-06-08  Quote this reaction
Some good changes there. Thanks KAOS!
Posted by: Adiman73 10-06-08  Quote this reaction
From installing 1.1.0 patch from Frontlines Fuel of War (STEAM), when joining the multiplayer no longer see their spawn and I can not do spawn
http://s299.photobucket.com/albums/mm301/adiman73/?action=view¤t=Adiman73.jpg http://s299.photobucket.com/albums/mm301/adiman73/?action=view¤t=ffow3.flv
Posted by: Adiman 10-06-08  Quote this reaction
after this patch is a lag incredibly high ,  KAOS
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P o l l  o f  t h e  m o n t h
How is 1.1.0?
Great! (24.67 %)
 
Good (18.42 %)
 
It's OK (14.47 %)
 
Could be better (10.53 %)
 
Bad (14.14 %)
 
I don't play the game (17.76 %)
 
Amount of votes: 304
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